The drawableStart
attribute in Android, intended to add an icon to the left of a text view or button, sometimes doesn't work as expected. Specifically, developers often find that the drawable doesn't appear, or appears incorrectly, especially on older Android versions.
Common Causes and Solutions
1. API Level Compatibility
The drawableStart
attribute was introduced in API level 17 (Android 4.2, Jelly Bean MR1). If your app targets a lower API level, the system will simply ignore this attribute. To ensure compatibility across a wider range of devices, you should use drawableLeft
instead. drawableLeft
has been around since API Level 1 and provides the same functionality for placing the drawable on the left side of the text.
Solution: Use drawableLeft
instead of drawableStart
for broader compatibility. If you absolutely need to use drawableStart
, consider using a support library or providing alternative layouts for older API levels.
2. Namespacing Issues
Incorrect or missing XML namespace declarations can prevent the system from properly interpreting the attribute. Specifically, you might be missing the app
namespace if you are using AppCompat or a similar compatibility library.
Solution: Ensure that you have the app
namespace defined in your XML layout: xmlns:app="http://schemas.android.com/apk/res-auto"
. Then, use the app:drawableStart
attribute in your layout file. For example:
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Example Text"
app:drawableStart="@drawable/your_drawable" />
3. Drawable Size and Padding
If the drawable is too large, or if there's insufficient padding, it might not be visible, or it might overlap the text. Sometimes, the drawable is there, but so small that it's invisible.
Solution:
- Resize the Drawable: Ensure the drawable is appropriately sized for your text view. You can use image editing software or define different versions of the drawable for different screen densities.
- Set Drawable Padding: Use
android:drawablePadding
to add space between the drawable and the text. A value of4dp
or8dp
is usually a good starting point. - Use VectorDrawables with Caution: While VectorDrawables are great for scaling, they can sometimes cause performance issues, especially on older devices. Consider using a PNG for older devices or optimizing the VectorDrawable.
4. LayerList Drawables
If the drawable you're using is a LayerList
, make sure all layers within the LayerList
are properly defined and visible. A missing or transparent layer could prevent the entire drawable from being displayed.
Solution: Inspect your LayerList
XML file to ensure all layers have valid sources and are not transparent.
5. Theme Issues
In some cases, theme settings can interfere with the display of drawables. For example, certain theme attributes might override the drawable's tint or color.
Solution: Experiment with different themes or explicitly set the text color and drawable tint (if applicable) in your layout file.
6. Compound Drawable State
Ensure you aren't inadvertently changing the compound drawable state programmatically. If you are using setCompoundDrawablesWithIntrinsicBounds()
or similar methods, double-check that you are not accidentally setting the left drawable to `null` or a different drawable after the initial layout.
Solution: Review your code and ensure the drawable is being set correctly and not being overwritten by subsequent calls.
By checking these common causes, you should be able to resolve most issues with drawableStart
(and drawableLeft
) not working correctly on Android.